It is important to differentiate remote work, freelancing work and outsourcing work. Some people make the mistake of considering them as almost equal, with the unintended consequence of failing either in human resources handling, or in project management, or in both.
When a videogame first enters the QA phase, many things can happen. Every game is different and unique in terms of programming, and this is the first challenge any QA team faces: the unpredictable nature of testing.
When a videogame enters the QA phase of its development, the team must make a delicate decision: on which mobile devices will the game be tested.
The industry is growing and a lot of space is open for entrepreneurs and startups. Whenever you feel and think you’re ready to start developing your own videogame, it is important that you know beforehand the five most common issues that you will face.
Any QA testing team needs not only to take the front camera notch into consideration when testing, but it also needs a wide range of cell phone models because slight changes between them make a whole lot of difference for any, if not all, mobile games.